How does smell travel? – More on this case
This page provides additional resources for viewers interested in further exploration.
Gravel, B.E. & Wilkerson, M.H. (2017). Integrating Computational Artifacts into the Multi-Representational Toolkit of Physics Education. In Treagust, D.F., Duit, R., & Fischer, H.E. (Eds) Multiple representations in physics education; Dordrecht: Springer.
Wilkerson, M. H., Andrews, C.*, Shaban, Y.*, Laina, V.*, & Gravel, B. E. (2016). What’s the technology for? Teacher attention and pedagogical goals in a modeling-focused professional development workshop. In the Journal of Science Teacher Education, 27(1), 1-23. doi: 10.1007/s10972-016-9453-8
Wilkerson, M. H. & Gravel, B. E. (2016). Tools, problem spaces, and epistemic games. In K. Chase & D. Abrahamson (Orgs.), Discovery-based learning 2.0: Are we there yet? Symposium presented at the 2016 Annual Meeting of the American Educational Research Association, Washington, DC.
Wilkerson-Jerde, M. H., Gravel, B. E., & Macrander, C. A. (2015). Exploring shifts in middle school learners’ modeling activity while generating drawings, animations, and simulations of molecular diffusion. Journal of Science Education and Technology, 24(2-3), 204-251. doi: 10.1007/s10956-014-9497-5.
Wilkerson-Jerde, M., Gravel, B. & Macrander, C. (2013). SiMSAM: An integrated toolkit to bridge student, scientific, and mathematical ideas using computational media. In Proceedings of the International Conference of Computer Supported Collaborative Learning (CSCL 2013) (Vol. 2, pp. 379-381). Madison, WI, USA.
SiMSAM: Bridging student, scientific, and mathematical models with expressive technologies
ExTech: The expressive technologies lab at Tufts
This work was supported by the National Science Foundation under Grant Number IIS-1217100. Any opinions, findings, and conclusions or recommendations expressed in this material do not necessarily reflect the views of the NSF.